[DirectX 2 Programmer's Reference] New Palette Types (44.5441729323308%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 5 Programmer's Reference] New Features in IDirectDraw2 (38.8095238095238%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 6 Programmer's Reference] New Features in IDirectDraw4 (38.8095238095238%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw4?
[DirectX 7 Programmer's Reference] New Features in IDirectDraw7 (38.8095238095238%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw7?
[DirectX 7 Programmer's Reference] New Interfaces (30.7239690134427%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 6 Programmer's Reference] New Interfaces (30.3781192110712%)
DirectX Media > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 8.1 C/C++ Programmer's Reference] New Segments (28.8644688644689%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Data Flow for Filter Developers
[DirectX 8.1 C/C++ Programmer's Reference] New DVD Support Features in DirectShow 8.0 and 8.1 (28.8157894736842%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications
[DirectX 8.1 C/C++ Programmer's Reference] New Features of the VMR (26.4645989974937%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Using the Video Mixing Renderer
[DirectX 5 Programmer's Reference] New for Windows 98 and Windows NT 5.0 (16.3787847998374%)
Introducing DirectX 5 > DirectX and the Component Object Model