Copyrights and Trademarks
▶
Introducing DirectX 3
▶
DirectDraw
▼
DirectSound
About DirectSound
▶
DirectSound Architecture
▼
DirectSound Overview
DirectSound Overview
▶
DirectSound Features
▼
Three-Dimensional Sound
Three-Dimensional Sound
Perception of Sound Positions
Listeners
Sound Cones
Minimum and Maximum Distances
Position Versus Velocity
Integration with Direct3D
Units of Measure and Distance Factors
Mono and Stereo Sources
▶
DirectSound Interface Overviews
▶
DirectSound Examples
▶
DirectSound Reference
▶
DirectPlay
▶
Direct3D
▶
DirectInput
▶
DirectSetup
▶
AutoPlay
▶
Glossary