• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▼DirectSound
    • About DirectSound
    • ▶DirectSound Architecture
    • ▶DirectSound Overview
    • ▶DirectSound Interface Overviews
    • ▶DirectSound Examples
    • ▼DirectSound Reference
      • ▶Functions
      • ▶Callback Function
      • ▶IDirectSound
      • ▶IDirectSound3DBuffer
      • ▶IDirectSound3DListener
      • ▼IDirectSoundBuffer
        • IDirectSoundBuffer
        • IDirectSoundBuffer::GetCaps
        • IDirectSoundBuffer::GetCurrentPosition
        • IDirectSoundBuffer::GetFormat
        • IDirectSoundBuffer::GetFrequency
        • IDirectSoundBuffer::GetPan
        • IDirectSoundBuffer::GetStatus
        • IDirectSoundBuffer::GetVolume
        • IDirectSoundBuffer::Initialize
        • IDirectSoundBuffer::Lock
        • IDirectSoundBuffer::Play
        • IDirectSoundBuffer::Restore
        • IDirectSoundBuffer::SetCurrentPosition
        • IDirectSoundBuffer::SetFormat
        • IDirectSoundBuffer::SetFrequency
        • IDirectSoundBuffer::SetPan
        • IDirectSoundBuffer::SetVolume
        • IDirectSoundBuffer::Stop
        • IDirectSoundBuffer::Unlock
      • ▶Structures
  • ▶DirectPlay
  • ▶Direct3D
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary