Copyrights and Trademarks
▶
Introducing DirectX 3
▶
DirectDraw
▶
DirectSound
▶
DirectPlay
▼
Direct3D
▶
Direct3D Overview
▶
Retained-Mode Overview
▼
Immediate-Mode Overview
About Immediate Mode
▶
Introduction to Direct3D Immediate-Mode Objects
▼
Direct3D Immediate-Mode Tutorial
Direct3D Immediate-Mode Tutorial
Step 1: Beginning Initialization
Step 2: Creating DirectDraw and Direct3D Objects
Step 3: Setting Up the Device-Creation Callback Function
Step 4: Initializing the Viewport
Step 5: Setting the Immediate-Mode Render State
Step 6: Completing Initialization
Step 7: Running the Rendering Loop
Step 8: Cleaning Up
▶
Retained-Mode Reference
▶
Immediate-Mode Reference
▶
DirectInput
▶
DirectSetup
▶
AutoPlay
▶
Glossary