• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▼Immediate-Mode Overview
      • About Immediate Mode
      • ▶Introduction to Direct3D Immediate-Mode Objects
      • ▼Direct3D Immediate-Mode Tutorial
        • Direct3D Immediate-Mode Tutorial
        • Step 1: Beginning Initialization
        • Step 2: Creating DirectDraw and Direct3D Objects
        • Step 3: Setting Up the Device-Creation Callback Function
        • Step 4: Initializing the Viewport
        • Step 5: Setting the Immediate-Mode Render State
        • Step 6: Completing Initialization
        • Step 7: Running the Rendering Loop
        • Step 8: Cleaning Up
    • ▶Retained-Mode Reference
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary