typedef enum _D3DTRANSFORMSTATETYPE {
D3DTRANSFORMSTATE_WORLD = 1,
D3DTRANSFORMSTATE_VIEW = 2,
D3DTRANSFORMSTATE_PROJECTION = 3,
} D3DTRANSFORMSTATETYPE;
Describes the transformation state for the D3DOP_STATETRANSFORM opcode in the D3DOPCODE enumerated type. This enumerated type is part of the D3DSTATE structure.
Define the matrices for the world, view, and projection transformations. The default values are NULL (the identity matrices).