Applications use the methods of the IDirect3DRMAnimation interface to animate the position, orientation, and scaling of visuals, lights, and viewports. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMAnimation and IDirect3DRMAnimationSet Interfaces.
The methods of the IDirect3DRMAnimation interface can be organized into the following groups:
Keys AddPositionKey
Miscellaneous SetFrame
Options GetOptions
The IDirect3DRMAnimation interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
In addition, the IDirect3DRMAnimation interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMAnimation object is obtained by calling the IDirect3DRM::CreateAnimation method.