IDirect3DExecuteBuffer::Initialize
HRESULT Initialize(LPDIRECT3DDEVICE lpDirect3DDevice,
LPD3DEXECUTEBUFFERDESC lpDesc);
This method is provided for compliance with the COM protocol.
·Returns DDERR_ALREADYINITIALIZED because the Direct3DExecuteBuffer object is initialized when it is created.
lpDirect3DDevice
Address of the device representing the Direct3D object.
lpDesc
Address of a D3DEXECUTEBUFFERDESC structure that describes the Direct3DExecuteBuffer object to be created. The call fails if a buffer of at least the specified size cannot be created.