IDirect3DRMFrame::AddVisual

HRESULT AddVisual(LPDIRECT3DRMVISUAL lpD3DRMVisual);

Adds a visual object to a frame.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpD3DRMVisual

Address of a variable that represents the Direct3DRMVisual object to be added to the frame.

Visual objects include meshes and textures. When a visual object is added to a frame, it becomes visible if the frame is in view. The visual object is referenced by the frame.