typedef struct{
DWORD dwType;
DPID dpIdGroup;
DPID dpIdPlayer;
} DPMSG_ADDPLAYERTOGROUP, *LPDPMSG_ADDPLAYERTOGROUP;
Contains information for the DPSYS_ADDPLAYERTOGROUP and DPSYS_DELETEPLAYERFROMGROUP system messages. The system sends these messages when players are added to and deleted from a group.
Identifies the message. This member can either be DPSYS_ADDPLAYERTOGROUP or DPSYS_DELETEPLAYERFROMGROUP.
ID of the group to which the player was added or deleted.
ID of the player that was added to or deleted from the specified group.