typedef struct{
DWORD dwType;
DWORD dwPlayerType;
DPID dpId;
DWORD dwCurrentPlayers;
LPVOID lpData;
DWORD dwDataSize;
DPNAME dpnName;
} DPMSG_CREATEPLAYERORGROUP, *LPDPMSG_CREATEPLAYERORGROUP;
Contains information for the DPSYS_CREATEPLAYERORGROUP system message. The system sends this message when players and groups are created in a session.
Identifies the message. This member must be set to DPSYS_CREATEPLAYERORGROUP.
Indicates whether the message applies to a player (DPPLAYERTYPE_PLAYER) or a group (DPPLAYERTYPE_GROUP).
Indicates whether the ID of a player or group has been created.
Current number of players and groups in the session including the one that has just been added.
Address of any application-specific remote data associated with this player or group. If this member is NULL, there is no remote data.
Size of the data contained in the buffer referenced by lpData.
Structure containing the name of the player or group.