HRESULT CreateAnimation(LPDIRECT3DRMANIMATION * lplpD3DRMAnimation);
Creates an empty Direct3DRMAnimation object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lplpD3DRMAnimation
Address that will be filled with a pointer to an IDirect3DRMAnimation interface if the call succeeds.