typedef struct _D3DLINEPATTERN {
WORD wRepeatFactor;
WORD wLinePattern;
} D3DLINEPATTERN;
Describes a line pattern. These values are used by the D3DRENDERSTATE_LINEPATTERN render state in the D3DRENDERSTATETYPE enumerated type.
Number of bits in the pattern specified by the wLinePattern member to use before starting over again at the beginning of the pattern.
Bits specifying the line pattern. For example, the following value would produce a dotted line: 1100110011001100.