Applications use the methods of the IDirect3DRMDevice interface to interact with the output device. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces.
The methods of the IDirect3DRMDevice interface can be organized into the following groups:
Buffer counts GetBufferCount
Color models GetColorModel
Dithering GetDither
Initialization Init
Miscellaneous GetDirect3DDevice
Notifications AddUpdateCallback
Rendering quality GetQuality
Shading GetShades
Texture quality GetTextureQuality
The IDirect3DRMDevice interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
In addition, the IDirect3DRMDevice interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMDevice object is obtained by calling the IDirect3DRM::CreateDevice method.