IDirect3DRMDevice

Applications use the methods of the IDirect3DRMDevice interface to interact with the output device. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces.

The methods of the IDirect3DRMDevice interface can be organized into the following groups:

Buffer counts GetBufferCount

SetBufferCount

Color models GetColorModel

Dithering GetDither

SetDither

Initialization Init

InitFromClipper

InitFromD3D

Miscellaneous GetDirect3DDevice

GetHeight

GetTrianglesDrawn

GetViewports

GetWidth

GetWireframeOptions

Update

Notifications AddUpdateCallback

DeleteUpdateCallback

Rendering quality GetQuality

SetQuality

Shading GetShades

SetShades

Texture quality GetTextureQuality

SetTextureQuality

The IDirect3DRMDevice interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

AddRef

QueryInterface

Release

In addition, the IDirect3DRMDevice interface inherits the following methods from the IDirect3DRMObject interface:

AddDestroyCallback

Clone

DeleteDestroyCallback

GetAppData

GetClassName

GetName

SetAppData

SetName

The Direct3DRMDevice object is obtained by calling the IDirect3DRM::CreateDevice method.