IDirect3DRMTexture::GetDecalOrigin
HRESULT GetDecalOrigin(LONG * lplX, LONG * lplY);
Retrieves the current origin of the decal.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lplX and lplY
Addresses of variables that will be filled with the origin of the decal when the method returns.