typedef struct _D3DRMVERTEX{
D3DVECTOR position;
D3DVECTOR normal;
D3DVALUE tu, tv;
D3DCOLOR color;
} D3DRMVERTEX;
Describes a vertex in a Direct3DRMMesh object.
Position of the vertex.
Normal vector for the vertex.
Horizontal and vertical texture coordinates, respectively, for the vertex.
Vertex color.