IDirect3DRMMesh::GetGroupTexture
HRESULT GetGroupTexture(D3DRMGROUPINDEX id,
LPDIRECT3DRMTEXTURE *returnPtr);
Retrieves an address of the texture associated with a group in a Direct3DRMMesh object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
id
Identifier of the group. This identifier must have been produced by using the IDirect3DRMMesh::AddGroup method.
returnPtr
Address of a pointer to a variable that will contain the IDirect3DRMTexture interface for the group when the method returns.