All COM interfaces are derived from an interface called IUnknown. This interface provides DirectX with control of the object's lifetime and the ability to navigate multiple interfaces. IUnknown has three methods:
·AddRef, which increments the object's reference count by 1 when an interface or another application binds itself to the object.
·QueryInterface, which queries the object about the features it supports by requesting pointers to a specific interface.
·Release, which decrements the object's reference count by 1. When the count reaches 0, the object is deallocated.
AddRef and Release maintain an object's reference count. For example, if you create a DirectDrawSurface object, the object's reference count is set to 1. Every time a function returns a pointer to an interface for that object, the function then must call AddRef through that pointer to increment the reference count. You must match each AddRef call with a call to Release. Before the pointer can be destroyed, you must call Release through that pointer. After an object's reference count reaches 0, the object is destroyed and all interfaces to it become invalid.
QueryInterface determines whether an object supports a specific interface. If an object supports an interface, QueryInterface returns a pointer to that interface. You then can use the methods contained in that interface to communicate with the object. If QueryInterface successfully returns a pointer to an interface, it implicitly calls AddRef to increment the reference count, so your application must call Release to decrement the reference count before destroying the pointer to the interface.