Quality

The device allows the scene and its component parts to be rendered with various degrees of realism. Each mesh can have its own quality, but the maximum quality available for a mesh is that of the device.

An application can change the rendering quality of a device by using the IDirect3DRMDevice::SetQuality and IDirect3DRMMeshBuilder::SetQuality methods. To retrieve the rendering quality for a device, it can use the IDirect3DRMDevice::GetQuality and IDirect3DRMMeshBuilder::GetQuality methods.