IDirect3DRMMeshBuilder::AddFace
HRESULT AddFace(LPDIRECT3DRMFACE lpD3DRMFace);
Adds a face to a Direct3DRMMeshBuilder object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lpD3DRMFace
Address of the face being added.
Any one face can exist in only one mesh at a time.