IDirect3DRMMeshBuilder::AddFace

HRESULT AddFace(LPDIRECT3DRMFACE lpD3DRMFace);

Adds a face to a Direct3DRMMeshBuilder object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpD3DRMFace

Address of the face being added.

Any one face can exist in only one mesh at a time.