typedef enum _D3DLIGHTTYPE {
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3,
D3DLIGHT_PARALLELPOINT = 4,
D3DLIGHT_GLSPOT = 5,
} D3DLIGHTTYPE;
Defines the light type. This enumerated type is part of the D3DLIGHT structure.
Light is a point source.
Light is a spotlight source.
Light is a directional source.
Light is a parallel point source.
Light is a GL-style spotlight.