IDirect3DRMMeshBuilder::AddMesh

HRESULT AddMesh(LPDIRECT3DRMMESH lpD3DRMMesh);

Adds a mesh to a Direct3DRMMeshBuilder object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpD3DRMMesh

Address of the mesh being added.