IDirect3DRMMeshBuilder::AddMesh
HRESULT AddMesh(LPDIRECT3DRMMESH lpD3DRMMesh);
Adds a mesh to a Direct3DRMMeshBuilder object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lpD3DRMMesh
Address of the mesh being added.