IDirect3DRMMeshBuilder::AddMeshBuilder
HRESULT AddMeshBuilder(LPDIRECT3DRMMESHBUILDER lpD3DRMMeshBuild);
Adds the contents of a Direct3DRMMeshBuilder object to another Direct3DRMMeshBuilder object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lpD3DRMMeshBuild
Address of the Direct3DRMMeshBuilder object whose contents are being added.
The source Direct3DRMMeshBuilder object is not modified or referenced by this operation.