IDirectSound3DBuffer::GetConeOrientation

HRESULT GetConeOrientation(LPD3DVECTOR lpvOrientation);

Retrieves the orientation of the sound projection cone for this sound buffer.

·Returns DS_OK if successful, or DSERR_INVALIDPARAM otherwise.

lpvOrientation

Address of a D3DVECTOR structure that will contain the current orientation of the sound projection cone. The vector information represents the center of the sound cone.

This method has no effect unless the cone angle and cone volume factor have also been set. The default value is (0,0,1).