Applications use the methods of the IDirect3DRMMeshBuilder interface to interact with mesh objects. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMMesh and IDirect3DRMMeshBuilder Interfaces.
The methods of the IDirect3DRMMeshBuilder interface can be organized into the following groups:
Color GetColorSource
Creation and GetBox
information
Faces AddFace
Loading Load
Meshes AddMesh
Miscellaneous AddFrame
Normals AddNormal
Perspective GetPerspective
Rendering quality GetQuality
Textures GetTextureCoordinates
Vertices AddVertex
The IDirect3DRMMeshBuilder interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
In addition, the IDirect3DRMMeshBuilder interface inherits the following methods from the IDirect3DRMObject interface:
The Direct3DRMMeshBuilder object is obtained by calling the IDirect3DRM::CreateMeshBuilder method.