IDirect3DRMMeshBuilder

Applications use the methods of the IDirect3DRMMeshBuilder interface to interact with mesh objects. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DRMMesh and IDirect3DRMMeshBuilder Interfaces.

The methods of the IDirect3DRMMeshBuilder interface can be organized into the following groups:

Color GetColorSource

SetColor

SetColorRGB

SetColorSource

Creation and GetBox

information

Faces AddFace

AddFaces

CreateFace

GetFaceCount

GetFaces

Loading Load

Meshes AddMesh

CreateMesh

Miscellaneous AddFrame

AddMeshBuilder

ReserveSpace

Save

Scale

SetMaterial

Translate

Normals AddNormal

GenerateNormals

SetNormal

Perspective GetPerspective

SetPerspective

Rendering quality GetQuality

SetQuality

Textures GetTextureCoordinates

SetTexture

SetTextureCoordinates

SetTextureTopology

Vertices AddVertex

GetVertexColor

GetVertexCount

GetVertices

SetVertex

SetVertexColor

SetVertexColorRGB

The IDirect3DRMMeshBuilder interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

AddRef

QueryInterface

Release

In addition, the IDirect3DRMMeshBuilder interface inherits the following methods from the IDirect3DRMObject interface:

AddDestroyCallback

Clone

DeleteDestroyCallback

GetAppData

GetClassName

GetName

SetAppData

SetName

The Direct3DRMMeshBuilder object is obtained by calling the IDirect3DRM::CreateMeshBuilder method.