Applications use the methods of the IDirect3DTexture interface to retrieve and set the properties of textures. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DTexture Interface.
The methods of the IDirect3DTexture interface can be organized into the following groups:
Handles GetHandle
Initialization Initialize
Loading Load
Palette information PaletteChanged
The IDirect3DTexture interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
The Direct3DTexture object is obtained through the appropriate call to the IDirect3D::QueryInterface method from a DirectDrawSurface object that was created as a texture map.