IDirect3DTexture

Applications use the methods of the IDirect3DTexture interface to retrieve and set the properties of textures. This section is a reference to the methods of this interface. For a conceptual overview, see IDirect3DTexture Interface.

The methods of the IDirect3DTexture interface can be organized into the following groups:

Handles GetHandle

Initialization Initialize

Loading Load

Unload

Palette information PaletteChanged

The IDirect3DTexture interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

AddRef

QueryInterface

Release

The Direct3DTexture object is obtained through the appropriate call to the IDirect3D::QueryInterface method from a DirectDrawSurface object that was created as a texture map.