[DirectX 3 Programmer's Reference] IDirect3DRMFrame (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::Move (68.9393939393939%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::Load (68.9393939393939%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::LookAt (67.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 3 Programmer's Reference] IDirect3DRMFrame::GetScene (66.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Load (59.3240093240093%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Move (59.3240093240093%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::LookAt (57.8088578088578%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddRef (57.8088578088578%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Release (57.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface