[DirectX 6 Programmer's Reference] IDirect3DDevice::Pick (92.4242424242424%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::Execute (86.1742424242424%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::EndScene (85.4242424242424%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::GetCaps (85.1325757575758%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 6 Programmer's Reference] IDirect3DDevice::BeginScene (85.016835016835%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::Pick (57.2916666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::Execute (51.0416666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::EndScene (50.2916666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice (50.1488095238095%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 3 Programmer's Reference] IDirect3DDevice::GetCaps (50%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice
[DirectX 2 Programmer's Reference] IDirect3DDevice::Pick (47.2916666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DDevice::Execute (41.0416666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DDevice::AddRef (40.7699275362319%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DDevice::EndScene (40.2916666666667%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DDevice::Release (40%)
Direct3D > Immediate-Mode Reference > IDirect3DDevice Interface