[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::GetFaceCount (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::GetVertexCount (72.4681020733652%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::GetFaces (72.2853535353535%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::GetVertexColor (70.4944178628389%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 3 Programmer's Reference] IDirect3DRMMeshBuilder::SetTexture (70.2020202020202%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder
[DirectX 2 Programmer's Reference] IDirect3DRMMeshBuilder::GetFaceCount (67.9450757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMeshBuilder::GetVertexCount (64.6556020733652%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMeshBuilder::GetFaces (64.4728535353535%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMeshBuilder::GetVertexColor (62.6819178628389%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMeshBuilder::SetTexture (62.3895202020202%)
Direct3D > Retained-Mode Reference > IDirect3DRMMeshBuilder Interface