[DirectX 6 Programmer's Reference] Source and Destination Rectangles (100%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 7 Programmer's Reference] Source and Destination Rectangles (100%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX October 2006 Documentation] Source Register Negate (23.8569297143151%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Bias (23.0993539567394%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Signed Scaling (22.3417781991636%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Invert (22.3417781991636%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Scale x 2 (22.3417781991636%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source Register Selectors (22.2808441558442%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Selectors (22.2808441558442%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source Register Modifiers (21.5232683982684%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Modifiers (21.5232683982684%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source (20.9275683665928%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > DirectShow Editing Services Objects
[DirectX 8.1 C/C++ Programmer's Reference] Source and Target Rectangles in Video Renderers (20.3552113936018%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Video Renderers