[DirectX 2 Programmer's Reference] IDirect3DRMLightArray::GetSize (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMLightArray::GetSize (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMLightArray::Release (71.5909090909091%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMLightArray::GetElement (71.2121212121212%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMLightArray::GetElement (71.2121212121212%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMLightArray::AddRef (69.9242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMLightArray::QueryInterface (68.3251433251433%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMLightArray (68.2575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 7 Programmer's Reference] IDirect3DRMLightArray (58.6255411255411%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMLightArray (56.8304159608507%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces