[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (75.1325757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (72.3484848484849%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (71.780303030303%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalOrigin (69.5075757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (66.8290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (66.2040043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (63.4199134199134%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (62.8517316017316%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (60.5790043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface