[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (75.1893939393939%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (72.3484848484849%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (71.780303030303%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetDecalOrigin (67.8030303030303%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparentColor (66.8290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparentColor (66.2608225108225%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalTransparency (63.4199134199134%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetDecalTransparency (62.8517316017316%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetDecalScale (58.8744588744589%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface