[DirectX 6 Programmer's Reference] Releasing Surfaces (83.9285714285714%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces
[DirectX 7 Programmer's Reference] Releasing Surfaces (83.9285714285714%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces
[DirectX 6 Programmer's Reference] Releasing Objects (37.4776785714286%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX 6 Programmer's Reference] Releasing the Primary Surface (31.1928758572394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Direct3D Object (27.7445999951705%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 6 Programmer's Reference] Releasing the Direct3D Device (27.7445999951705%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 2 Programmer's Reference] Releasing the Direct3DRM Objects (24.0806320695434%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial