[DirectX 6 Programmer's Reference] Translation (68.5714285714286%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > Matrices and Transformations > 3-D Transformations
[DirectX 7 Programmer's Reference] Translation (68.5714285714286%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > Matrices and Transformations > 3-D Transformations
[DirectX 3 Programmer's Reference] Translation (63.6895127532511%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > 3D Transformations
[DirectX October 2006 Documentation] Translation (40.9267734553776%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > ScaleRotateTranslate > Properties
[DirectX October 2006 Documentation] Translation (36.2373324615888%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > AnimationOutput > Properties
[DirectX October 2006 Documentation] Translation (35.4380516508663%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX > Structures > Matrix > Methods
[DirectX October 2006 Documentation] Translation (32.1771820856489%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX > Classes > Matrix > Methods
[DirectX October 2006 Documentation] Translation and Scaling (24.5349505698279%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Translation and Scaling (22.6234063419418%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Matrices
[DirectX 8.1 Visual Basic Programmer's Reference] Translation and Scaling (22.6234063419418%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Matrices