[DirectX 2 Programmer's Reference] IDirect3DRMFaceArray::GetSize (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMFaceArray::GetSize (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMFaceArray::Release (71.4472309299896%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMFaceArray::GetElement (71.0700757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMFaceArray::GetElement (71.0700757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMFaceArray::AddRef (69.7230929989551%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMFaceArray::QueryInterface (68.1186868686869%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 3 Programmer's Reference] IDirect3DRMFaceArray (67.9989550679206%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 7 Programmer's Reference] IDirect3DRMFaceArray (58.366920435886%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMFaceArray (56.5717952711956%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces