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DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Constructors
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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > D3D_OVERLOADS > D3D_OVERLOADS Constructors
[DirectX 7 Programmer's Reference] D3DLVERTEX (37.5886794365055%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > Structures
[DirectX 7 Programmer's Reference] D3DLVERTEX (31.97273740752%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode Visual Basic Reference > Types
[DirectX 6 Programmer's Reference] D3DLVERTEX (24.7973041451302%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Structures
[DirectX 8.1 Visual Basic Programmer's Reference] D3DLVERTEX (24.4319101305427%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3D Visual Basic Reference > Types
[DirectX 2 Programmer's Reference] D3DLVERTEX (20.7253344481605%)
Direct3D > Immediate-Mode Reference > Structures
[DirectX 3 Programmer's Reference] D3DLVERTEX (20.7253344481605%)
Direct3D > Immediate-Mode Reference > Structures