[DirectX 3 Programmer's Reference] IDirect3DRMLight (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight
[DirectX 3 Programmer's Reference] IDirect3DRMLight::SetType (66.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight
[DirectX 3 Programmer's Reference] IDirect3DRMLight::GetType (66.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight
[DirectX 3 Programmer's Reference] IDirect3DRMLight::GetColor (66.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight
[DirectX 3 Programmer's Reference] IDirect3DRMLight::SetUmbra (66.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight
[DirectX 7 Programmer's Reference] IDirect3DRMLight (60.3219696969697%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMLight (58.5268445322793%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMLight::AddRef (57.8088578088578%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::Release (57.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::SetType (57.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::GetType (57.1421911421911%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::SetUmbra (56.5268065268065%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface