[DirectX 6 Programmer's Reference] Enumeration of Sound Devices (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Enumeration of Sound Devices (100%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 6 Programmer's Reference] Enumeration of Capture Devices (85.7894736842105%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Enumeration of Capture Devices (85.7894736842105%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 8.1 C/C++ Programmer's Reference] Enumeration of Sound Devices (62.781954887218%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Enumeration of Sound Devices (62.781954887218%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX October 2006 Documentation] Enumeration of Capture Devices (45.2708978328173%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 8.1 C/C++ Programmer's Reference] Enumeration of Capture Devices (45.0598086124402%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 8.1 Visual Basic Programmer's Reference] Enumeration of Capture Devices (45.0598086124402%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture > Capturing Waves
[DirectX 6 Programmer's Reference] Enumeration Function (36.8080357142857%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Enumeration Callback Function (34.6220751231527%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices