[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetImage (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetShades (72.3092998955068%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetShades (71.4472309299896%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetColors (70.5851619644723%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetDecalSize (70.2888257575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetImage (66.8290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetShades (63.3807284669354%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetShades (62.5186595014181%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::Release (62.3647186147186%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetColors (61.6565905359009%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface