[DirectX 8.1 C/C++ Programmer's Reference] New DVD Support Features in DirectShow 8.0 and 8.1 (28.671679197995%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications
[DirectX 8.1 C/C++ Programmer's Reference] New Features of the VMR (28.5104653525706%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Using the Video Mixing Renderer
[DirectX 3 Programmer's Reference] New Information for DirectX 3 (25.3556187766714%)
DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] New Segments (22.6793595214648%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Data Flow for Filter Developers
[DirectX 7 Programmer's Reference] New Interfaces (19.3388877599404%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 6 Programmer's Reference] New Interfaces (17.7515861726388%)
DirectX Media > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 6 Programmer's Reference] New Features in IDirectDraw4 (16.5221612590034%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw4?
[DirectX 7 Programmer's Reference] New Features in IDirectDraw7 (16.5221612590034%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw7?
[DirectX 3 Programmer's Reference] New DirectPlay 3 Methods (16.3787847998374%)
DirectPlay > DirectPlay Overview > What's New in DirectPlay Version 3?
[DirectX 2 Programmer's Reference] New Palette Types (15.4541759804918%)
DirectDraw > Overview > Using DirectDrawPalette