[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetShades (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetShades (74.8955067920585%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetImage (72.3092998955068%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetColors (71.4472309299896%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetColors (70.5851619644723%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetShades (66.8290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetShades (65.9669353634871%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetImage (63.3807284669354%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetColors (62.5186595014181%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::Release (61.6565905359009%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface