[DirectX 6 Programmer's Reference] Setting a Rotation Transformation (79.3478260869565%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting the Perspective Transformation (71.4530892448513%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting Transformations (50.9384151387828%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (50.9384151387828%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (41.4502164502164%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (38.7842908902692%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (35.9704380764163%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 6 Programmer's Reference] Setting Up a Projection Matrix (35.6536011740119%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The Projection Transformation
[DirectX 6 Programmer's Reference] Setting Up a World Matrix (35.6144162210339%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The World Transformation
[DirectX 3 Programmer's Reference] Setting the Render State (35.4060185816183%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 7 Programmer's Reference] Setting Up a Projection Matrix (34.8723511740119%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX 7 Programmer's Reference] Setting Up a World Matrix (34.8331662210339%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The World Transformation
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (34.6484428240425%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (34.280303030303%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (34.2684178743961%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (34.1311080101841%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 7 Programmer's Reference] Setting Up a View Matrix (33.9273691195846%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 7 Programmer's Reference] Setting and Retrieving Track Parameters (33.7848632345915%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (33.7042825833587%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (33.539402173913%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (33.3296572087333%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX October 2006 Documentation] Setting Effects on Buffers (33.3296572087333%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (32.1337697628458%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (31.8187699981178%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (31.351902173913%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX October 2006 Documentation] Setting the Stream Source (31.0672230848861%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (30.0889884449667%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (30.0498188405797%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (29.6621630181413%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 2 Programmer's Reference] Setting the Render State (28.8515966998173%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (28.607511148272%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX October 2006 Documentation] Setting Objects (28.2052865612648%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting Up the Lights (27.3364451846657%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (27.09134714545%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (19.3933940376303%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications