[DirectX 6 Programmer's Reference] Immediate Mode COM Interfaces (99.3055555555556%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Architecture
[DirectX 6 Programmer's Reference] Immediate Mode Object Types (90.6848659003831%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Architecture
[DirectX 7 Programmer's Reference] Immediate Mode COM Interfaces (82.6388888888889%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Architecture
[DirectX 6 Programmer's Reference] Immediate Mode Changes for DirectX 6.0 (78.5087719298246%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 7 Programmer's Reference] Immediate Mode Object Types (74.0181992337165%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Architecture
[DirectX 7 Programmer's Reference] Immediate Mode Changes for DirectX 7.0 (61.8421052631579%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 6 Programmer's Reference] Immediate Mouse Data (34.5823300470977%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data > Mouse Data
[DirectX 7 Programmer's Reference] Immediate Mouse Data (34.5823300470977%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Device Data > Mouse Data
[DirectX 6 Programmer's Reference] Immediate Joystick Data (33.7202610815804%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data > Joystick Data
[DirectX 7 Programmer's Reference] Immediate Joystick Data (33.7202610815804%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Device Data > Joystick Data
[DirectX 3 Programmer's Reference] Immediate Mode (31.6945693819757%)
Direct3D > Direct3D Overview > About Direct3D > Direct3D
[DirectX 8.1 C/C++ Programmer's Reference] Immediate Mouse Data (28.2691987339663%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Device Data > Mouse Data
[DirectX 8.1 Visual Basic Programmer's Reference] Immediate Mouse Data (28.2691987339663%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data > Mouse Data
[DirectX October 2006 Documentation] Immediate Mouse Data (28.2691987339663%)
DirectX Input > DirectInput > Programming Guide > DirectInput Device Data > Mouse Data
[DirectX 8.1 C/C++ Programmer's Reference] Immediate Joystick Data (27.4071297684491%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Device Data > Joystick Data
[DirectX 8.1 Visual Basic Programmer's Reference] Immediate Joystick Data (27.4071297684491%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data > Joystick Data
[DirectX October 2006 Documentation] Immediate Joystick Data (27.4071297684491%)
DirectX Input > DirectInput > Programming Guide > DirectInput Device Data > Joystick Data
[DirectX 8.1 C/C++ Programmer's Reference] Immediate Keyboard Data (27.2395052473763%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Device Data > Keyboard Data
[DirectX 8.1 Visual Basic Programmer's Reference] Immediate Keyboard Data (27.2395052473763%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data > Keyboard Data
[DirectX October 2006 Documentation] Immediate Keyboard Data (27.2395052473763%)
DirectX Input > DirectInput > Programming Guide > DirectInput Device Data > Keyboard Data