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[DirectX 8.1 Visual Basic Programmer's Reference] Relative and Absolute Axis Coordinates (80.6818181818182%)
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DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Vertex Shaders > Vertex Shader Registers
[DirectX October 2006 Documentation] Relative Addressing (19.5168504264614%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers