[DirectX 3 Programmer's Reference] IDirect3DRMViewport::InverseTransform (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::Transform (71.027846027846%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::InverseTransform (67.1368861024033%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::GetPlane (66.973791973792%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::SetFront (66.973791973792%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 3 Programmer's Reference] IDirect3DRMViewport::Render (66.973791973792%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::Transform (62.4071563726736%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::Release (59.0287779942952%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::Render (58.3531023186196%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::SetPlane (58.3531023186196%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface