[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetViewports (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetWidth (70.1124144672532%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetHeight (70.1124144672532%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetDither (70.1124144672532%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 3 Programmer's Reference] IDirect3DRMDevice::GetQuality (69.30596285435%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetViewports (66.4983164983165%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetWidth (60.8531552079939%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetDither (60.8531552079939%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetHeight (60.8531552079939%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::SetDither (60.0467035950907%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface