[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromResource (75.7575757575758%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (71.5909090909091%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::InitFromFile (70.8964646464647%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::SetColors (67.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 3 Programmer's Reference] IDirect3DRMTexture::GetColors (67.4242424242424%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::InitFromResource (66.8290043290043%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::InitFromSurface (62.6623376623377%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::InitFromFile (61.9678932178932%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::GetColors (58.495670995671%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface
[DirectX 2 Programmer's Reference] IDirect3DRMTexture::SetColors (58.495670995671%)
Direct3D > Retained-Mode Reference > IDirect3DRMTexture Interface