[DirectX 3 Programmer's Reference] IDirect3DRM Interface (51.7074265145794%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] IDirect3DRM Array Interfaces (44.4294415262157%)
Direct3D > Retained-Mode Reference > IDirect3DRM Array Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRM::QueryInterface (43.9349360317102%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateMaterial (42.6528847496589%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::GetDevices (42.0118591086333%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateFace (42.0118591086333%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDevice (42.0118591086333%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateMaterial (39.7957418925161%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::CreateTextureFromSurface (39.1547162514905%)
Direct3D > Retained-Mode Reference > IDirect3DRM
[DirectX 3 Programmer's Reference] IDirect3DRM::GetDevices (39.1547162514905%)
Direct3D > Retained-Mode Reference > IDirect3DRM