[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (60.3269432773109%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3D Devices (60.3269432773109%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3DX Devices (57.6248741988453%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Devices
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (50.5434782608696%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (49.9417701863354%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Devices (46.2199145962733%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (44.9940721000504%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (44.9940721000504%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (43.2083578143361%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX October 2006 Documentation] Enumerating Sound Devices (38.4122670807453%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 7 Programmer's Reference] Enumerating Devices (38.3055124223603%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (36.8740295031056%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (36.5837570126227%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Enumerating Surfaces (36.039402173913%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 7 Programmer's Reference] Enumerating Surfaces (36.039402173913%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 6 Programmer's Reference] Enumerating Objects (35.8453027950311%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Enumerating Objects (35.8453027950311%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX October 2006 Documentation] Enumerating Devices (35.0689052795031%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX October 2006 Documentation] Enumerating Capture Devices (34.8408385093168%)
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[DirectX October 2006 Documentation] Enumerating Objects (32.8319099378882%)
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[DirectX October 2006 Documentation] Enumerating Hosts (32.2916666666667%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Devices and Filters (31.2514087858145%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (31.0368404118404%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration