[DirectX 3 Programmer's Reference] Camera (79.1549789621318%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMViewport and IDirect3DRMViewportArray Interface
[DirectX October 2006 Documentation] Camera (32.6350707134912%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > XFileGuid > Dynamic Properties and Fields
[DirectX October 2006 Documentation] Camera Space Transformations (22.3998887652948%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials > Mathematics of Lighting
[DirectX 8.1 C/C++ Programmer's Reference] Camera Space Transformations (18.3676307007786%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Mathematics of Lighting
[DirectX 8.1 Visual Basic Programmer's Reference] Camera Space Transformations (18.3676307007786%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Mathematics of Lighting